Today marks one of the most important days in world history – the introduction of the World Wide Web.
Back on August 23, 1991, Sir Tim Berners-Lee pressed the button to launch www.’s everywhere and thus fuelled the fire that is the modern world, reports theHuffington Post.
On this day, known as Internaut Day, Tim and his company, Cern, finally handed over the web to the public and promised that it would always be royalty free.
However, despite the trillions (probably more) of changes that the web has brought about, you can still visit the very first website ever in existence – although I hate to be the bringer of an anticlimax but it isn’t too jaw-dropping nowadays.
Head on over to http://info.cern.ch/hypertext/WWW/TheProject.html if you fancy having a gander at the first ever site in the history of sites.
The website claims that ‘The WorldWideWeb (W3) is a wide-area hypermedia information retrieval initiative aiming to give universal access to a large universe of documents’… Catchy. I like it.
Now, as you’d probably expect, the first ever web page is in fact a holding page which helps explain what the world wide web is and how new users can start using it.
However, despite being incredibly dull to our eyes in 2016, it still remains absolutely fascinating that the world wide web – the one thing above all others which dominates our everyday lives – spiralled out of this one boring web page.
Happy birthday, World Wide Web!
Cunning Stunts has already delivered 27 death-defying Stunt Races alongside a host of new stunt-ready vehicles and more, adding a whole new dimension to GTA Online racing... Now, prepare for an unrelenting barrage of new and outlandish custom Races with today's launch of the Stunt Race Creator. With this latest addition to the GTA Online Creator tool, anyone can build and share their own custom stunt courses with the entire population of racers, stunters and daredevils throughout Los Santos and Blaine County - including options for Standard, GTA, Rally and Non-Contact Stunt Races.
The Stunt Race Creator features newly refined tools, allowing you to quickly snap and stack objects together, make branching tracks with split checkpoints, and so much more. Use Raised Tracks, Tubes, Loops and more to make massive ascents and breakneck plummets. With over 250 new Stunt Props now at your disposal, tracks can spiral through the skyscrapers of the Los Santos Skyline, dive through bridges and summit Mount Chiliad. Customize your creation with dangerous obstacles like flaming rings, speed boosts, oversized soccer balls, bowling pins and more.
For some general guidance to get you started on constructing and sharing your very own Stunt Races, we've created a handy PDF guide that is available alongside our Creator Guide series at Social Club. And stay tuned for the details on our first official Rockstar Verified Stunt Race contest, happening very soon.
NEW ADVERSARY MODE: ENTOURAGE
Today’s update also brings a brand new Adversary Mode for the combat-ready populace of Los Santos.Entourage requires tactical teamwork for Bodyguards to transport a well-armored and armed Target to a designated Extraction Point, all the while battling a team of Assassins attempting to take down the Target. The Extraction Point along with all Assassins are only visible to the Target on their radar – the Bodyguards must rely on communication to safely transport the Target and themselves to the goal.
Enjoy Double GTA$ and RP from now through August 11th in the new Entourage mode, including a Featured Playlist accessible from the loading screens when booting up GTAV. And tackle the new Cunning Stunts and user created Stunt Races while sporting brand new ink and Stunt Clothing, all at a 25% discount.
Try out the new Battlefield user interface, designed to improve the experience of playing with friends.
We're always looking for new ways to improve your Battlefield experience. While we're currently hard at work creating Battlefield 1, we still want to improve the experience for past Battlefield games – changes that will help unite Battlefield players regardless of whether they're playing Battlefield 4, Battlefield Hardline, or Battlefield 1 in October. That's why we're happy to introduce something that will provide a more intuitive and centralized experience.
The new Battlefield user interface is designed to improve the experience of playing with friends and to bring relevant content to your attention.
Now, you're able to create a Squad before you actually enter into a game. Being able to join up with your friends and join into a game together makes it a much smoother experience, and helps make sure you're able to spawn on your buddies as soon as you're in the game.
There are other changes as well that you'll want to see for yourself, like a recommendation engine to suggest maps, modes, and more, giving you a more relevant and fine-tuned experience that quickly gets you to the things you want to do.
This new UI is currently rolling out in beta form in Battlefield 4 for a small audience, and we’ll have more information on additional testing opportunities in the coming months. This will also be released with Battlefield 1 (and Battlefield Hardline soon after that). Once it's rolled out for all three games, you'll be able to easily swap between the games as long as you own them. Want to jump from St. Quentin Scar in Battlefield 1 to the skyscrapers of Shanghai in Battlefield 4? It'll be easier than ever.
Let us know what you think, and stay tuned for more updates as we approach the release of Battlefield 1 on October 21!
Alex Ward, voormalig Creative Director van Criterion Games, heeft laten weten dat de volgende game van zijn studio Three Fields Entertainment een racegame wordt. Bij Criterion werkte Ward eerder aan de Burnout-titels.
Volgens Videogamer wordt de game de 'spirituele opvolger' van Burnout 3. Ward zou eerder hebben aangegeven dat het spel 'zeer snel' zal zijn. Ook refereerde hij aan het project onder de codenaam 'shiny red something', die dicht in de buurt komt van de codenaam van Burnout, 'shiny red car'. Ook de originele voice-over van Burnout 3, Ted Stryker, zou zijn rentree maken. Er is nog geen informatie over een releasedatum.
Hiervoor bracht Three Fields de game Dangerous Golf uit, waarbij spelers tijdens een potje golf zoveel mogelijk schade moeten aanrichten. Hij richtte de Three Fields-studio in 2014 samen met Fiona Sperry op, die eerder ook bij Criterion werkte. Ook de overige medewerkers van de nieuwe studio zijn ex-Criterion-medewerkers. Deze studio was na de overname door EA in 2005 verantwoordelijk voor de Hot Pursuit- en Most Wanted-titels van de Need for Speed-serie.